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Object-Oriented Analysis and Design with Applications: International Edition, 3e (for 3rd edition US edition please perform new search using ISBN: 020189551X )

by: Grady Booch

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Retail Price: $100.95

Publisher: PEARSON EDUCATION AU,04.06.2007

Category: Level:

ISBN: 0321513592
ISBN13: 9780321513595

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The previous editions of this book have taught tens of thousands how to apply the concepts and ideas behind object technology to design successful software applications. This revision will bring the book up to date with the many changes in technology that have happened since the second edition was first published in 1994. New topics covered in the third edition include the Unified Software Development Process, UML, Patterns, Java, and Components.



Features and Benefits

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The long-awaited revision of THE book on learning proper OO analysis and design, from UML founder Grady Booch is back!


  * Over 15 years in the making THE guide to OO programming has been thoroughly revised, updated and restructured based on new advances in technology and extensive reader feedback


  * Second edition sold over 72,000 copies in retail


  * Since the second edition, object-oriented technology has become well established in the mainstream of software development



Table of Contents

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Sidebars


xi
Preface


  xiii
Acknowledgments


  xix
About the Authors


  xxi
Section I: Concepts


1
Chapter 1: Complexity


3

1.1


      The Structure of Complex Systems


  4
1.2


      The Inherent Complexity of Software


  7
1.3


      The Five Attributes of a Complex System


  12
1.4


      Organized and Disorganized Complexity


  14
1.5


      Bringing Order to Chaos


  18
1.6


      On Designing Complex Systems


  24
Chapter 2: The Object Model


  29

2.1


      The Evolution of the Object Model


  29
2.2


      Foundations of the Object Model


  37
2.3


      Elements of the Object Model


  43
2.4


      Applying the Object Model


  71
Chapter 3: Classes and Objects


  75

3.1


      The Nature of an Object


  75
3.2


      Relationships among Objects


  88
3.3


      The Nature of a Class


  92
3.4


      Relationships among Classes


  96
3.5


      The Interplay of Classes and Objects


  111
3.6


      On Building Quality Classes and Objects


  112
Chapter 4: Classification


  121

4.1


      The Importance of Proper Classification


  121
4.2


      Identifying Classes and Objects


  126
4.3


      Key Abstractions and Mechanisms


  138
Section II: Method


  145
Chapter 5: Notation


  147

5.1


      The Unified Modeling Language


  147
5.2


      Package Diagrams


  155
5.3


      Component Diagrams


  163
5.4


      Deployment Diagrams


  171
5.5


      Use Case Diagrams


  175
5.6


      Activity Diagrams


  185
5.7


      Class Diagrams


  192
5.8


      Sequence Diagrams


  206
5.9


      Interaction Overview Diagrams


  213
5.10


  Composite Structure Diagrams


  215
5.11


  State Machine Diagrams


  218
5.12


  Timing Diagrams


  231
5.13


  Object Diagrams


  235
5.14


  Communication Diagrams


  238
Chapter 6: Process 247

6.1


          First Principles


  248
6.2


          The Macro Process: The Software Development Lifecycle


  256
6.3


          The Micro Process: The Analysis and Design Process


  272
Chapter 7: Pragmatics


  303

7.1


      Management and Planning


  304
7.2


      Staffing


  308
7.3


      Release Management


  312
7.4


      Reuse


  314
7.5


      Quality Assurance and Metrics


  316
7.6


      Documentation


  320
7.7


      Tools


  322
7.8


      Special Topics


  324
7.9


      The Benefits and Risks of Object-Oriented Development


  326
Section III: Applications


  331
Chapter 8: System Architecture: Satellite-Based Navigation


  333

8.1


      Inception


  334
8.2


      Elaboration


  347
8.3


      Construction


  370
8.4


      Post-Transition 371
Chapter 9: Control System: Traffic Management


  375

9.1


      Inception


  376
9.2


      Elaboration


  385
9.3


      Construction


  396
9.4


      Post-Transition 411
Chapter 10: Artificial Intelligence: Cryptanalysis


  413

10.1


      Inception


  414
10.2


      Elaboration


  421
10.3


      Construction


  427
10.4


      Post-Transition 446
Chapter 11: Data Acquisition: Weather Monitoring Station


  449

11.1


      Inception


  450
11.2


      Elaboration


  463
11.3


      Construction


  474
11.4


      Post-Transition


  487
Chapter 12: Web Application: Vacation Tracking System


  489

12.1


      Inception


  490
12.2


      Elaboration


  494
12.3


      Construction


  506
12.4


      Transition and Post-Transition


  534
Appendix A: Object-Oriented Programming Languages


  537

A.1


      Language Evolution


  537
A.2


      Smalltalk


  541
A.3


      C++


  546
A.4


      Java


  551
Appendix B: Further Reading


  557
Notes


  567
Glossary


  591
Classified Bibliography


  603
Index


  677